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Posts: 9161
08/13/06 09:21 PM
Quote:2.1 Does it do me any good to 'work the count', offensively or defensively?<< Example - My pitcher gets an 0-2 count on the batter. Does it do me any good to 'pitch around' the batter for a couple of pitches - hoping he will swing at a pitch out of the strike zone? Do batters swing at pitches out of the strike zone? Another example - Does it do me any good to take pitches, trying to get ahead in the count? Will some pitches be 'balls' if I take them, but possibly swung on if I choose 'swing'? If yes, can you tell me if I will generally be putting myself at an advantage/disadvantage by trying to 'work the count'? >>Trying to work the count will put you at a disadvantage. That's because the game already works the count automatically. Just as in real life, Diamond Mind pitchers expand the strike zone when they get ahead in the count, and Diamond Mind batters are more selective when they get ahead in the count. We studied a lot of real-life pitch-by-pitch data to calibrate this part of the system, and we have charts and tables showing the percentage of strikes thrown by pitchers on each count and the percentage of time batters swing at strikes on each count, among other things. These percentages are built into the game.To give one example, most of your hitters will take the 3-0 pitch anyway, so you don't necessarily have to give the Take sign to keep the bat on their shoulder. But you can use the Take sign to guarantee that they won't swing at the pitch. We don't recommend using the Take sign earlier in the count, because major league pitchers throw strikes over 60% of the time, and you're just inviting the pitcher to get ahead of your hitter or work his way back to a more even count.
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